3rd corps are moving behind hill to hold right flank
V corps have halted to meet 3rd corps
4th corps leading brigade within charge range of Polish lancers
Poor Card
1st Prussian corpsGeneral Yorck (Gifted) - Engage – 5CP
Artillery fire (7) on 1 Polish and miss
Yorck moves to command range of leading infantry brigade
2 brigade advance downhill to skirmish range of Polish infantry
Skirmish 2 Prussian (4) and 4 Polish (3), both miss
V French corpsGeneral Laurison (Average) – Halt – 5CP
Move artillery and unlimber
17 and 20 brigades form column of attack
Cuirassiers form line
Prince Blucher (Average) – 6CP
Take command of 4th corps from Tauentzien
4th Prussian corpsPrince Blucher (Average) – Engage – 3CP
Move to command range of 15 brigade
15 brigade advance 3” and form square
Marshal Davout (Gifted) – 8CP
Hand command of XIII corps back to Poniatowski
Move to join V corps and change orders from Halt to Engage
Return to XIII corps
XIII French corpsGeneral Poniatowski (Poor) – Hold - 3CP
Artillery fire on Prussian artillery (10) and miss
3 brigade change from square to column of attack
Poniatowski move to command range of 4 brigade
Skirmish 4 Polish (4) and 2 Prussian (5) both miss
3rd Prussian corps
General Bulow (Average) – Move – 5CP
Corps advance 8”
Bulow moves to command range of hussar brigade
Hussars advance 14” and form line
Game Notes
A very tense move for Paul (the Prussian player)
If XIII corps move first their lancers can charge the leading brigade of 4th corps
The Prussians are in column of attack, and will almost certainly lose combat and rout
Blucher is drawn before either, and has 6CP.
He takes command of 4th corps, which costs 3CP
He then has to spend 1CP to move within command range of brigade
He moves brigade towards the lancers and forms square
The lancers will now have to redeploy to charge any part of 4th corps
Rule 15 covers cavalry v infantry combat
When infantry are within 4” of each other they may skirmish
They need a total of 6 with 1D6 for a hit
Rule 11 covers skirmish combat
V corps wanted to stop their advance to meet the approaching Prussian corps
With the CinC on the field, the corps commander can only change to Halt
On Halt orders a corps may not move closer to the enemy
Rule 4 covers all corps orders, including Halt
XIII corps artillery were unlucky firing on the Prussian guns
They rolled 10 with 2D6, but need at least 11
Had they been 12 pounders they would have been in close range and got a hit
Rule 7 covers artillery fire
Wargame rules can be found at
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