Top – 3rd Prussian corps surrounded by French cavalry
Centre – IV French corps moving towards farm
Bottom – 1st Prussian corps moving onto hill to outflank IV French corps
Poor Card
Prince Blucher – 7CP
Take command of 4th corps

Prince Blucher (Average) – Hold – 4CP
Change orders from to “Move to farm”
Corps advance 8” towards farm
Marshal Davout (Gifted) – 7CP
Move off table to command range of V corps
Change orders to “Return to join VI corps”
Return to join VI corps

General Yorck (Gifted) – Move –2CP
Corps move onto hill
V French corps (off table)
General Laurison (Average) – Move – 2CP
Return 8” towards VI corps
Corps is now 8” from edge of table

6th French chasseurs charge shaken 3rd Prussian hussars
Shaken hussars unable to react and are all cut down
Nearby Prussian square fail morale test (2) for cavalry cut down and are shaken
6th chasseurs fail test (3) to pursue/attack nearest enemy

Marshal Marmont – Move – 2CP
Chasseurs charge shaken Prussian hussars
22 brigade about turn

General Bulow (Average) – Engage – 5CP
4th cuirassiers fail test (3) to charge shaken Prussian square
Manhandle guns 2” towards enemy
10 brigade form square
Bulow moves to centre of square
9 brigade (square) skirmish enemy cavalry (4) but no casualties

General Reynier (Gifted) – Move – 5CP
Corps advance 8” towards farm
Game Notes
3rd Prussian hussars had lost melee with 4th cuirassiers, and retreated behind a friendly square shaken. This brought them just within maximum charge range of 6th chasseur brigade, who charged them. Because they were shaken, the hussars were unable to react and were all cut down. Friendly brigades within 4” had to test morale, just as they would for a rout.
Rule 8 deals with combat quick results
Rule 14 deals with cavalry combats
Blucher has taken command of 4th corps to avoid them missing a turn due to the poor card.
Rule 2 covers CinC taking command of a corps
IV French corps is unable to react to the approaching 1st Prussian corps because they can not see them due to the hill. They will not be able to spot them until the Prussians are at the near edge of the hill.
Wargame rules can be found at
http://napoleonicwargamerules.blogspot.com/
No comments:
Post a Comment