Thursday, September 8, 2011

Second Helmstedt – Move7

1400-1500 1 August 1813

Table at the start of move 7

French have taken a battering and are about to start withdrawing to the farm

3rd Prussian corps will take some time to rally before they can advance again

Blucher is about to take command of 4th corps in the centre

1st corps on the right is too weak to advance without support

1st Prussian corps

General Yorck (Gifted) – Hold – 4CP

Artillery fire (7) on enemy artillery and miss

Unable to take any further action on Hold orders

VI French corps

Marshal Marmont (Average) – Retire to T Junction – 5CP

Artillery fire (2) on 16 Prussian and miss

Marmont moves to command range (8”) of cavalry

Cavalry form column and retire 7” towards main position

Marmont moves to command range (8”) of artillery

Test morale (3) for Routed 22 brigade, pass and become Shaken

Poor Card

4th corps is already on Halt orders

V French corps

General Laurison (Average) – Hold - 4CP

Limber artillery and retire 4”

17 brigade retire 2” facing enemy

Test morale (3) for shaken artillery, pass and rally

Test morale (1) for Routed 20 brigade, pass and become Shaken

Marshal Davout (Gifted) – 5CP

Move to VI corps and change orders to “Retire to Farm”

Move back to centre of army

4th Prussian corps

General Tauentzien (Poor)

Corps under the command of Prince Blucher

Prince Blucher (Average) – 6CP

Take command of 4th corps (3CP)

Change orders to Engage (2CP)

Cavalry advance 12” towards French limbered artillery

3rd Prussian corps

General Bulow (Average) – Hold – 5CP

Limber artillery and advance 4”

Test morale (4) for Shaken 10 brigade, pass and become Disordered

Test morale (0) for Routed 12 brigade, fail and continue to Rout off table

Test morale (-1) for Routed cavalry, fail and continue to Rout off table

Game Notes

CinC can take command of any corps, but once he has done so he can only issue orders to that corps.

The balance of CinC CP can be used to issue orders to the corps

To take command from a Poor commander takes 3CP, and the same to hand back command.

Rule 2 covers CinC options

Wargame rules can be found at

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