Sunday, September 4, 2011

Second Helmstedt – Move 3

1000-1100 1 August 1813


Table at the start of move 3

French V and VI corps deployed in defence

3rd and 4th Prussian corps have advanced, 1st corps has halted in square

4th Prussian corps

General Tauentzien (Poor) – Move – 3CP

Artillery fire (8) and hit 18 French

18 French test (4) morale for second casualty and pass

14 and 16 brigade advance 6”

1st Prussian corps

General Yorck (Gifted) – Halt – 6CP

Artillery fire (7) on cavalry and miss

No other action

Poor Card

No effect as poor commander has already moved

3rd Prussian corps

General Bulow (Engage) – Move – 6CP

Artillery fire (8) and hit 18 French

18 French test (5) for third casualty and pass morale

11 and 12 brigades advance 6” towards enemy

10 brigade 3” and form square

Hussar brigade charge French cuirassiers

Cuirassiers test (4) and pass to counter charge

Hussars roll (9) and win melee

Cuirassiers withdraw 8” Shaken

Hussars halt Disordered

V French corps

General Laurison (Average) – Hold - 7CP

Artillery fire at close range (2) on 12 Prussian and miss

17 brigade form square due to cavalry melee

Laurison moves to centre of corps

24 brigade form line from square

Laurison returns to command range (8”) of shaken cuirassiers

Marshal Davout (Gifted)] – 6CP

No orders required

Prince Blucher (Average) – 5CP

Change 4th corps orders to Engage

VI French corps

Marshal Marmont (Average) – Hold – 6CP

No target in artillery range


Game Notes

Light cavalry charging have the same combat factor as heavy cavalry counter charging.

Hussars rolled 9 with 2D6

On Engage orders cuirassiers retire 8” Shaken

On Attack orders the cuirassiers would have retired 8” Shaken with two casualties.

Rule 14 covers cavalry v cavalry combat

At close range the French gunners need 6 with 2D6 for a hit

V corps gunners rolled 2

Rule 7 covers artillery fire

Wargame rules can be found at

http://napoleonicwargamerules.blogspot.com/

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