Saturday, September 3, 2011

Second Helmstedt – Move 2

0900-1000 1 August 1813

Table at the start of move 2

French V and VI corps deployed in defence

3rd and 4th Prussian corps have advanced, 1st corps has halted in square

VI French corps

Marshal Marmont (Average) – Hold – 6CP

Enemy all out of artillery range

3rd Prussian corps

General Bulow (Average) – Move – 7CP

Artillery advance 4” and unlimber

Infantry advance, but open gap between brigades

Cavalry advance level with the leading infantry brigades


Prince Blucher – 6CP

Moves to 3rd corps and change orders to Engage

Returns to 4th corps

V French corps

General Laurison (Average) – Hold - 7CP

Artillery fire on artillery (6) and miss

Bounce through on infantry behind (4) and also miss

4th Prussian corps

General Tauentzien (Poor) – Move – 6CP

Artillery advance 4” and unlimber

Infantry advance, but open gap between brigades

Cavalry halt out of artillery range


Marshal Davout (Gifted)] – 7CP

Move to centre of both corps

Both corps on Hold orders, no need for any further orders


Poor Card

No effect, the poor commander has already moved

1st Prussian corps

General Yorck (Gifted) – Move – 5CP

Artillery fire on cavalry (7) but miss

Manhandle artillery 1” towards enemy

Change orders to Halt


Game Notes

There have been comments on the forum supporting the use of the Poor Card.

I do not normally use it when there is only one poor commander.

In view of these comments I have introduced an amended poor card

The next poor commander to move after the Poor Card has been drawn will have to change his orders to Halt.

Rule 4 covers Halt orders


General Yorck has halted his corps out of enemy artillery range.

He has pinned half of the enemy already, so there is no need to move closer

Because he has 12 pounder artillery he can fire on them, but they can not fire back

Rule 4 covers different corps orders

3rd and 4th Prussian corps are moving into artillery range

They have opened the gap between the leading and supporting brigades to 5”

This is to avoid bounce through casualties from enemy artillery fire

Rule 7 covers bounce through casualties


V Corps cavalry appeared to be out of angle of fire from enemy artillery

However the Prussian gunners seem to have better judgment than general Laurison

Rule 7 covers angle of artillery fire


Wargame rules can be found at

http://napoleonicwargamerules.blogspot.com/

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