Tuesday, September 13, 2011

Second Helmstedt – Move 11

1800-1900 1 August 1813

Table at the start of move 11

Davout is retreating to the farm which he will hold until nightfall

The farm is out of artillery range of 1st and 3rd Prussian corps

Blucher has personal command of 4th corps and only issue orders to them

4th Prussian corps

Prince Blucher (Average) – Commanding 4th Corps - 7CP

Artillery fire (8) on 24 French and cause one casualty

24 French test morale (4) for first casualty, pass and remain formed

All four infantry brigades advance 6”

Blucher moves to centre of corps

Cavalry test morale (2) for Rout, pass and become Shaken

VI French corps

Marshal Marmont (Average) – Retire to Farm – 6CP

Change orders to Halt

24 infantry retire into farm

23 infantry form line from column of attack

Cavalry move behind 23 infantry

Cavalry test morale (3) for Shaken, pass and become Disordered

V French corps

General Laurison (Average) – Withdraw to T Junction - 6CP

Change orders to Halt

Artillery fire (9) at short range on enemy gunners, cause one casualty

Prussian gunners test morale (3) for first casualty, pass and remain formed

1st Prussian corps

General Yorck (Gifted) – Hold – 5CP

French are out of artillery range

Waiting for new orders from Prince Blucher

Poor Card

4th corps is under command of Prince Blucher (Average)

3rd Prussian corps

General Bulow (Average) – Hold – 6CP

French out of artillery range

Waiting for orders from Prince Blucher to advance

4th Prussian corps

General Tauentzien (Poor)

Corps under the command of Prince Blucher

Marshal Davout (Gifted) – 7CP

Move to V corps change orders to Hold

Move to VI corps change orders to Hold

Game Notes

Davout has completed his withdrawal to the farm

VI corps has also occupied the farm, and rallied their cavalry

The French are now in a strong position

Blucher has failed to break VI corps before they withdraw and regroup

To attempt to storm the farm would be a very dangerous choice

Without cavalry to counter VI corps cavalry his infantry are at risk

And with only one move to night he would not have time to exploit any success

Wargame rules can be found at


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